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Tiberian Sun True Power Mod
Tiberian Sun True Power Mod












Tiberian Sun True Power Mod

Buildings now auto repair and no more silos. Optimization and redesign of old gameplay elements such as power, veterancy, repairs, silos, outposts, airforce, and more. Campaign compatible with edited missions for a fresh campaign experience (not fully done yet). An AI that is fun to battle against in skirmish, waves of waves of enemy troops coming after you, can you destroy their base before yours fall? Many new units and a few new buildings. Units with special bonuses and allowing new tactics available by the respective building. New maps added, Bay of Pigs and the PPM Massive Map Pack 1.2. No paranoia (all AI against you with their superweapons) and maps that feature alliances with an AI player thanks to CnCNet 5.

Tiberian Sun True Power Mod

Nods old artillery that actually hits yet balanced out. Units becoming more skilled by leveling up, gaining new weapons and abilities. Including the unofficial mini patch UMP, the TS Asset expansion and the best the public assets got to offer. Overall rebalanced and reedited, about 80% of the games code has been altered. New Visuals consisting of new Projectiles and new unit look and new Effects, partially new Terrain, new civilians, new loading screens and improved Interface.














Tiberian Sun True Power Mod